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Calculate the sum probability distribution for N dice of M sides (2d6, 3d8, 4d20) and chart each total odds, min, max, mean and combination count.

📘 How to Use

  1. Enter the number of dice
  2. Enter the number of sides per die
  3. Read the probability distribution chart for each total

Dice Probability Calculator

Dice notation

2d6

Minimum 2
Maximum 12
Mean 7.00
Total combinations 36

Most likely total

7 = 16.67%

Article

Dice Probability Calculator | Visualize NdM Roll Distributions

Type in how many dice you roll and how many sides each has, and see the odds for every possible total on a bar chart. From classic 2d6 to 3d8 or 4d20, the full NdM distribution appears at a glance.

💡 About this tool

If you play tabletop RPGs or design board games, you constantly ask "how likely is this roll, really?" Knowing that 7 comes up most often on 2d6 is one thing — knowing it lands exactly 16.67% of the time, and seeing how the curve flattens or sharpens as you add dice, is what actually informs balance decisions. Counting combinations by hand gets hopeless fast: the number of outcomes grows as sides raised to the power of dice.

This calculator takes a dice count (1–20) and side count (2–100), then instantly reports the minimum, maximum, mean and total number of combinations, and draws a bar chart of every sum's probability. For 2d6 it works through all 36 combinations and highlights 7 at 16.67% as the tallest bar. Add more dice and watch the distribution pull toward the center into a familiar bell shape.

🧐 Frequently asked questions

What is the most likely total on 2d6? Seven. It can be made six ways — (1,6), (2,5), (3,4), (4,3), (5,2), (6,1) — out of 36 total combinations, which is 6/36 = 16.67%. The extremes 2 and 12 each occur just once, at 2.78%.

How does the shape change as I add dice? A single die is flat — every face is equally likely. Two dice form a triangle, and by about four dice the shape is already close to a bell curve. By the central limit theorem, the more dice you sum, the more the distribution resembles a normal curve.

How is the average calculated? A single M-sided die averages (M+1)/2. For N dice the mean is N × (M+1)/2. So 3d6 averages 3 × 3.5 = 10.5.

Does it handle d20 or large dice? Yes — set sides to 20, or anything from 2 to 100, with 1 to 20 dice. Inputs that would produce an extremely large number of combinations are capped to keep the chart responsive.

📚 Reading the bell curve in dice notation

The "d" in 2d6 stands for dice, and the NdM format — count, then sides — is the shared shorthand across RPG systems worldwide. Modifiers like 2d6+3 simply shift the whole distribution up; the shape stays the same, which is why this tool charts the raw sum first. Designers favor multiple dice over a single one precisely because the bell shape clusters results near the average and makes wild extremes rare, giving more predictable, "swingy-but-fair" outcomes than a flat single-die roll.